### Spy Times
---
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| Midfight | Seconds | | Cross Time | Seconds | | Catch and Refight | Seconds |
| ---------------------- | ------- | --- | ------------------------- | ------- | --- | ----------------- | ------- |
| Cliffside Cross Corner | 17 | | Cliffside | 11 | | Cliff to House | 7 |
| Cliffside Cross Drop | 17 | | Cliffside + Teleport | 7 | | Cliff to Bats | 7 |
| Cliffside Cross House | 21 | | Boxes | 11 | | Cliff to Stairs | 10 |
| Boxes Cross | 17 | | Boxes + Teleport | 6 | | House to Cliff | 8 |
| Flank Cross Stairs | 18 | | Flank | 12 | | House to Stairs | 6 |
| Flank Cross Bats | 19 | | Flank + Teleport | 7 | | House to Flank | 8 |
| Flank Cross House | 22 | | Flank to Point | 14 | | Bats to House | 4 |
| Flank Decloak | 17 | | Frank to Point + Teleport | 9 | | Bats to Cliff | 5 |
| | | | | | | Bats to Flank | 5 |
| | | | | | | Bats to Stairs | 4 |
| | | | | | | Stairs to Bats | 4 |
| | | | | | | Stairs to House | 5 |
| | | | | | | Stairs to Cliff | 8 |
### Weapon Selection
---
| Weapon | Use Case |
| --------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Shotgun | Extremely strong map for the Shotgun. Tons of close corners and short range spaces where fights take place. Up there with [[Lakeside\|lakside]] for best shotgun pyro map. |
| Detonator | Can help counteract the oppressive sniper angles on this version of the map. There are a solid amount of angles to spam without having to peek frog or cliff that can help you team setup a push despite sniper being in position. This map is also not nearly as trap heavy as other [[King of the Hill (KOTH)\|koth]] maps |